The Technology of Sports and Fan Experiences
With more than 380 million fans worldwide, esports has emerged as the hot ticket. This session will discuss the forces driving explosive growth, content that resonates and how the industry is leveraging technology to meet fans on their turf. SPEAKERS: Daniel Cherry, Chief Marketing Officer, Blizzard Entertainment Kristen Salvatore, VP Commercial Director of Esports, Twitch.tv David Rosenberg, Head of Business Development, Giphy Sean McCaffrey, President & Chief Executive Officer, GSTV
The Smart Venue
The smart venue is paving the way for new partnerships, while revolutionizing the fan experience. Discover how sports and entertainment venues are using technology to engage with their audiences.
Mixed reality and immersive media changing how we consume sports. Creating new ways for fans to interact and experience the game like never before. Cutting-edge visionaries will address what’s here and what’s next.
Research Presentation: Tracking Trends in Sports Technology
Part 2. Looking at driving forces behind sports innovation, we’ve identified trends that span industries. Don’t miss sports.
Esports: Powered by Technology
It’s predicted that eSports will grow into a billion-dollar industry in 2019. And technology is integral to the entire experience for athletes, teams, sponsors and fans.
The Business of Esports: How Brands Succeed, with Lester Chen of YouTube
Lester Chen, Head of Gaming, Americas at YouTube, talks about the business of Esports and how brands have been successful at leveraging Esports to reach new audiences.
#NBATwitter: A Conversation with Adam Silver and Jack Dorsey
The NBA Commissioner and Twitter CEO sit down with ESPN anchor Rachel Nichols for a conversation about their innovative partnership.