Esports: Powered by Technology
It’s predicted that eSports will grow into a billion-dollar industry in 2019. And technology is integral to the entire experience for athletes, teams, sponsors and fans. Key thought and technology business leaders are propelling this industry forward, leveraging top eSports athletes to compete for big dollars on a global stage. MODERATOR: Kendra Johnson, GM, Global Content Development and Emerging Markets, Twitch SPEAKERS: William "Scarra" Li, Twitch Streamer and Co-Host, "Beyond the Rift" Jason Paul, General Manager, Gaming and Esports, Nvidia Frank Soqui, VP and GM, Gaming Division, Intel Corporation David Wan Tat Tse, Global Esports Director, Razer Noah Whinston, Executive Chairman, Immortals
Formula 1's Matt Roberts in the C Space Studio - Highlight
James Kotecki of C Space Studio speaks with Matt Roberts, Director of Research and Analytics, Formula 1 about how fan insights and feedback inform business decisions.
How Are Brands Engaging with Esports and Gaming?
Brands are benefiting from backing esports. Esports also offers direct access to a prime consumer group: 18- to 35-year-olds who may have already cut the cord to traditional TV. Hear how brands are successfully engaging customers through esports.
Esports and Technology: An Innovation Game-Changer
Is technology positioned at the driving or receiving end of the $1 billion global esports industry? Hear the latest CTA research and industry experts discuss how esports enables advancements in gaming hardware, content and infrastructure.
The Future of Streaming Sports
Sports are perhaps the most critical piece in the future of live television. As long-term TV contracts expire and exclusive broadcast rights are up for bid, streamers are in a fierce competition to claim new territory.
The Next Generation of Sports Tech is Here
Today, innovations across health and media are not only changing how sports are played, delivered and consumed, but also affecting everyday consumers and companies. Meet some of the startups harnessing the power of sports to change the world.
C Space Storyteller: Condé Nast - GQ Sports
Oren Katzeff, President of CNE will discuss how the creation of GQ Sports will change the way people consume sports media, explore the effect of athletes on today’s culture and media, and how their influence in society goes far beyond sports.